A stacking game on a wind-cut moor

Cairn

The wind is the opponent. Set each stone yourself — where it sits, which way it faces — and then hold the stack through the squall that follows.

  • Five cairns, three stones up to seven. The gust profile gets meaner each time.
  • A wide base steadies a stack and catches the wind. So does a stone set dead centre.
  • Lean the stack and the mark rewards you. Straight plonking earns nothing.
  • From the second cairn one stone in hand is wet, and wet stone slides.

Move with WASD or the arrows. J and K turn the stone, R changes the face, C swaps stones, Space sets it, Esc pauses, M mutes.