CINDER FLATS · ORE WORKS No. 4

EMBERDRAFT

The plain turns its wind every eight seconds and the ash comes with it. Set turbines against the heading that is blowing now, keep the smelter loaded, and survive six rotations before the cinder flats are all you have left.

  • 1Place a turbine on any plot the ash has not reached. Its rotor locks to the current heading.
  • 2You get 5 budget every rotation. A turbine costs 2, a 90° rotor trim costs 1, a salvage hands 1 back.
  • 3Power is the sum of every rotor squared onto the wind. Misaligned rotors make nothing.
  • 4At the end of the build window the smelter takes its load. Feed it five of six rotations, and miss twice at your peril.
No draft has been logged on the cinder flats yet.