FERRYNEAP MORNING
0.0M—
—
0.0M
0%
100%
CLOCK00:00
SET0.0 KN
WAY ON0.0 KN
DECK0/0
MARRAM QUAY. THE BROW IS DOWN.
TIDE & SCHEDULE
- MARRAM
- NETHER
- BAR DRY
MARRAM & NETHER · FOUR SHIFTS
FERRY
Two quays, one boat, and a tide that decides when either of them can be used. Load the fares while the brow is down, cross on a channel that reverses under you, and take the ramp on a landing that is still moving. Miss the last window and the estuary keeps the boat until tomorrow.
WS engine
AD helm
SPACE work the deck
E take the ramp
R deep or low cut
K echo sounding
F fuel up
ESC pause
No crossings logged.
HELD ON THE QUAY
Paused
The tide is where you left it. Nothing moves while you think.
MASTER'S NOTES
The ramp, the bar and the clock
- THE RAMP
- The brow only works when the drop from the quay to your deck is inside the gangway's limits. Too much water on the ramp and it cannot reach; too little and the ramp is out of the water altogether. Leave the tide too long alongside and you are down on the slipway until the flood comes back.
- THE BOARD
- The green band is the tide that works Marram Quay, the amber band the tide that works Nether. The red line is the level the sand in the low cut needs under your keel. The ticks are the published departure times, and the dashed line is when the service closes.
- THE BAR
- The low cut is the short way across and it lies over a sandbank, so it dries at low water. A spring takes the low water right off it, and after the winter gales the board has closed the cut altogether.
- THE SET
- The tide runs through the estuary and turns round at each high and low water. Going with it costs you nothing; coming back against it costs you fuel, and on a spring there is well over a knot of it.
- THE LANDING
- You cannot take a ramp with way on. Come in slow and straight at the berth and get her alongside before the swell does it for you.
SERVICE CLOSED
The last boat of the day
CNEAP MORNING
CROSSINGS0 / 0
ON TIME0
LATE0
LEFT ASHORE0
ON THE BAR0
STRANDED0
HULL100%
FUEL LEFT0%