FCFLOCKCOMPOSERphrase chamber
I · IRIS II · CANYON III · ARCH
1:45time
0 / 3wall strikes
waiting splitting returning tolerating
drag draw1–3 ribbontab handlearrows nudgespace auditionenter commitesc pause
performance no. 193813 movements · choices persist

FLOCKCOMPOSER

Draw forces, not bodies. Keep the flock legible, choose when to close a live score, and live with the habit it leaves behind.

01Draw

Sketch up to three cubic force ribbons across the chamber.

02Bend

Leave cues live for stronger pull, or seal them to preserve memory.

03Carry

Hold four gates. The first movement's habit becomes law in later movements.

Audio begins with your first gesture. Headphones recommended.

score suspended

The chamber waits.

The flock and every timer are frozen.

performance complete

The flock wrote the last bar.

Three forms became one phrase.

score0000
clear time0:00
strikes0
personal best—