Night one of seven
the first night
Hour
1:22
The town is owed
0 / 100
Still yours
7 of seven memories
Basket
0 / 14
Chill
warm
A folk bargain in seven nights
Hollow Orchard
The trees here grow in people's voices. Each night the orchard will trade a good harvest for one memory, one sense, or one season. It never gives the same thing twice, and it never gives it back.
- Gather pale fruit by lamplight before the hour runs out, then walk back to the gate.
- The town needs 100 bushels in seven nights. The gate is where the harvest is counted.
- Refuse the orchard three nights running and the harvest fails for good.
- Everything you agree to lose is gone for the rest of the run, and it changes how the orchard plays.
The terms, as written on the bark
What the orchard takes
Night one
The first night
The rows wait
Paused
Moves: WASD or the arrows. Sprint: Shift. Reach for fruit: E. Pause: Escape or H.
Seven nights